BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//CFP.DEV//CFP.DEV shortcodes//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:Voxxed Days Zürich 2026
X-WR-RELCALID:c426493a-54d4-472b-b975-6f3aaa7163fa
X-WR-TIMEZONE:Europe/Brussels
BEGIN:VEVENT
UID:cfp-1151-13560@cfp.dev
DTSTAMP:20261005T212854Z
SEQUENCE:0
STATUS:CONFIRMED
DTSTART:20260324T100500Z
DTEND:20260324T105000Z
SUMMARY:Coding a Multi-Agent Game Master with Spring AI
DESCRIPTION:The Game Master (GM) plays a central role in role-playing games
 : they create the players’ stories\, embody non-player characters (NPCs)
 \, and ensure the rules are followed. AI can be a powerful ally for GMs\, 
 helping them check rules\, improvise scenarios\, and create content on the
  fly. In this talk/live coding session\, we’ll build together an AI mult
 i-agent Game Master using Spring AI. We’ll set up specialized agents for
  different GM responsibilities and explore how they collaborate through th
 e Agent-to-Agent (A2A) protocol and tool integrations via the MCP protocol
 .\nSpeakers: Arnaud JEAN\, Alessandra Pasini\nTrack: Backend Development
URL:https://vdz26.voxxeddays.ch/talk/coding-a-multi-agent-game-master-with-
 spring-ai/
LOCATION:Room 3\nARENA Cinemas\, Sihlcity\nZürich\, Switzerland
CATEGORIES:Backend Development
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