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SPEAKER

Arnaud JEAN
AWS

Helping Devs build cool stuff, learn faster, and laugh along the way — one bug at a time.

𝘈𝘭𝘭 𝘷𝘪𝘦𝘸𝘴 𝘦𝘹𝘱𝘳𝘦𝘴𝘴𝘦𝘥 𝘢𝘳𝘦 𝘮𝘺 𝘰𝘸𝘯.

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Coding a Multi-Agent Game Master with Spring AI
Conference (INTERMEDIATE level)
Room 3

The Game Master (GM) plays a central role in role-playing games: they create the players’ stories, embody non-player characters (NPCs), and ensure the rules are followed. AI can be a powerful ally for GMs, helping them check rules, improvise scenarios, and create content on the fly. In this talk/live coding session, we’ll build together an AI multi-agent Game Master using Spring AI. We’ll set up specialized agents for different GM responsibilities and explore how they collaborate through the Agent-to-Agent (A2A) protocol and tool integrations via the MCP protocol.

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